#include <QtMod.h>
Inheritance diagram for QtMod


Public Methods | |||
| QtMod (QWidget* parent = 0, const char* name = "QtMod") | |||
| ~QtMod () | |||
| void | Load (const QString& filename) | ||
Load a module and prepare it for playback.
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Public Slots | |||
| void | OnLoadModule () | ||
| void | OnCreateNewModule () | ||
| Create a new module with 1 pattern. More... | |||
| void | OnAbout () | ||
| Display a message box with information about the application. | |||
| void | OnConfig () | ||
| void | OnPlayList () | ||
| void | OnComments () | ||
| void | OnPlay () | ||
| Start playing the module. | |||
| void | OnStop () | ||
| Stop playing the module. | |||
| void | OnPause () | ||
| Pause playback of the module. | |||
| void | OnNewOrder () | ||
| void | OnNewRow () | ||
| void | OnNewBpm () | ||
| void | OnNewSpeed () | ||
| void | OnNewVolume () | ||
| void | OnEnd () | ||
| void | OnSliderChange (int value) | ||
Signals | |||
| void | PlayerStarted () | ||
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Create a new module with 1 pattern. Need to be able to add samples, instruments and more patterns to the module. Perhaps I should create a new specialist Module for creating new modules. I think that MikMod has its own internal module format. |
1.2.3 written by Dimitri van Heesch,
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